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Fall Guys — Live Action Trailer Post-Production Audio Mix

Project type
Game marketing trailer (live action)
Client / campaign
Fall Guys campaign
Our role
Re-recording mixer — trailer only. The mix covers this campaign asset, not the game itself.
Mix format
Stereo and 5.1 deliverables, platform loudness targets

The Creative Objective

Sell the chaos and comedy of the game in under a minute, with live-action performance and game-world energy sitting in the same world without either feeling grafted on.

The Technical Challenge

Live-action production dialogue and performance had to survive against a dense music bed and cartoon-scale effects, while the whole piece still needed to translate on a phone speaker where most of the audience would see it.

Our Approach

Dialogue was cleaned and forward-balanced first so intelligibility was never negotiable. Effects were shaped for comic weight rather than realism, with impacts carved out of the music rather than layered on top of it. Loudness was checked against small-speaker playback throughout so nothing collapsed on mobile.

Final Deliverables

Approved print masters plus dialogue, music and effects stems as 24-bit / 48k WAV, with alternate cut lengths prepared from the same session.

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